1 brown scavver (BAM) which is glowing with a bright white light
Encounters in Wildspace using monsters from Spelljammer and the Monster Manual.
Tables for Wildspace (levels 1-4 & levels 5-10), Wildspace Encounter Details and Wildspace Beasts.
Spelljammer - trinkets | encounters - astral sea | asteroids | dead gods | rock of bral | wildspace | ships | all - tables
[Art by Indi Martin]
Encounters of the Astral Sea
Wildspace is the overlap between the Astral Sea and the Material Plane of D&D. It is where many Spelljammer adventures happen, in asteroids, ship confrontations and Wildspace Systems.
Spelljammer explorers, githyanki pirates, giff mercenaries and intrepid merchants await along with many other dangers.
More tables at Spelljammer Encounter Tables on DM's Guild
Wildspace (Levels 1-4)
d20 | Wildspace lvl 1-4 |
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1 | The Manticore is a Scorpion Ship crewed by 1d3 autognomes (BAM) with a thri-kreen mystic (BAM) in command, looking for new worlds to explore; or roll on Ships lvl 1-4 |
2 | New Enterprise is a Damselfly with 1d3 aartuk warriors (BAM) and an aartuk priest who try to hide from sight or roll on Ships lvl 1-4 |
3 | 2d4 gray scavvers (BAM) or roll on Wildspace Beasts |
4 | 1d2 spectators or roll on Aberrations lvl 1-4 |
5 | 1d6 space eels (BAM) or 1d3 celestial griffons |
6 | 2d6 flumphs or a magical current pulls ships and beings to a dead god |
7 | 1d6+1 dohwars (BAM) and 1d2 ogres or roll on Space Merchants lvl 1-4 |
8 | 3d6 space guppies (BAM) or roll on Wildspace Beasts |
9 | Elbereth's Folly is a converted tavern with a Spelljammer Helm used by a priest. 2d4 kobolds serve a mix of drinks; or roll on Ships lvl 1-4 |
10 | 1d4 astral wisps (will-o'-wisp stats) or 1d2 berbalangs (MotM) |
11 | A bright beacon, possibly a distress call or 2d6 cosmic giant crabs |
12 | 1d4 small plasmoid explorers (BAM) on space swine (BAM) or 2d4 star spawn grues (MotM) |
13 | 1d3 giant octopi (fly 60 ft) or roll on Wildspace Beasts |
14 | Wind Walker is a stolen Wasp ship with 1d3 thugs and 1d2 cult fanatics on board in a heated argument; or roll on Ships lvl 1-4 |
15 | 1 brown scavver (BAM) or 1d2 solar dragon wyrmlings (BAM) |
16 | 1d2 astral killer whales or 1d4 vargouilles (MotM) |
17 | 1d2 githyanki buccaneers (BAM) or roll on Githyanki lvl 1-4 |
18 | 1d4 astral giant seabirds (giant vulture stats) or roll on Wildspace Beasts |
19 | Moradin's Hammer is a Space Galleon crewed by 3d6 dwarf guards with a druid captain. Cargo of spiced mead; or roll on Ships lvl 1-4 |
20 | 1 feyr (BAM) or 1 murder comet (BAM) |
Wildspace (Levels 5-10)
d20 | Wildspace lvl 5-10 |
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1-2 | Giant's Fury is a Turtle with 2d6 vampirates (BAM) led by 1d2 vampirate mages (BAM). A skeletal giant adorns the prow; or roll on Ships lvl 5-10 |
3-4 | 1d2 night scavvers (BAM) with 3d6 gray scavvers (BAM) or 1 young solar dragon (BAM) |
5-6 | 1d4 kindori (BAM) or a spelljammer ship is being attacked |
7-8 | 1 githzerai zerth and 1d4 githzerai monks or 1 eladrin (any type - MotM) |
9-10 | Happenstance is a Nautiloid crewed by 1d2 mind flayers with 2d6 azers as crew. They are looking for a dead god; or roll on Ships lvl 5-10 |
11 | A phantasmal fog (treat as weird spell); or 1d6 brown scavvers (BAM) |
12 | 1d6 veterans on astral pegasi or 1 star spawn hulk (MotM) |
13 | Harbinger is a clean Bombard captained by 2 giff shock troopers (BAM) with 2d4 giff shipmates (BAM) and a priest or roll on Ships lvl 5-10 |
14 | 1d2 githyanki knights; or roll on Githyanki lvl 5-10 |
15 | 1 eye monger (BAM) or roll on Aberrations lvl 5-10 |
16 | 1 death slaad merchant with 1d4 space swine (BAM) or roll on Space Merchants lvl 5-10 |
17 | 1d4 murder comets (BAM) or 1 stone giant dreamwalker (MotM) |
18 | 1 void scavver (BAM) or 1d3 cosmic mammoths (fly 40 ft.) |
19 | 1 esthetic piloted by 1 reigar or roll on Ships lvl 5-10 |
20 | 1 adult lunar dragon (BAM) or 1 star spawn seer (MotM) |
Wildspace Encounter Details
1d20 | They are... (or one is...) |
---|---|
1 | investigating a warning beacon or infected with a magical disease |
2 | fleeing from something or injured |
3 | glowing with a bright white light or in an asteroid field |
4 | being pulled towards something or approaching a flashing portal |
5 | near a large asteroid (or an obsidian portal surrounded by black runes) |
6 | following a group of kindari (BAM); or exploring |
7 | confused or making a lot of noise |
8 | investigating a spelljammer wreck (or a cosmic leviathan) |
9 | are being followed by a zodar (BAM) |
10 | in an area of ship debris (or weird gravity currents) |
11 | traveling to a festival on a moon |
12 | searching for specific ruins |
13 | astral fishing or admiring an impressive space spectacle |
14 | feeding a pack of gray scavvers (BAM) |
15 | haunted by visions (or nightmares) about a character (or an NPC) |
16 | talking to a planar merchant or challenging all to a fishing contest |
17 | playing with a space hamster (BAM) |
18 | about to visit a tavern built on an asteroid |
19 | are being warned away from something by a starlight apparition (BAM) |
20 | carrying a wildspace orrery - AAG (or a potion of flying) |
Wildspace Beasts (Levels 1-4)
d20 | Wildspace Beasts |
---|---|
1-2 | 3d6 space guppies (BAM) or 1 cosmic black pudding (fly 50 ft) |
3-4 | 1d3 giant octopi (fly 60 ft) or 1d3 space hamsters (BAM) |
5-6 | 2d4 gray scavvers (BAM) or 1d4 astral swarms of quippers |
7-8 | 1d6 space eels (BAM) or 1d2 astral quetzalcoatluses (MotM) |
9-10 | 1d4 jammer leeches (BAM) or 1d2 astral killer whales |
11-12 | 1d4 astral giant seabirds (giant vulture stats) or 2d6 space stirges |
13-14 | 1 brown scavver (BAM) or 1d3 lunar dragon wyrmlings (BAM) |
15-16 | 2d4 space swine (BAM) or 2d4 giant space hamsters (BAM) |
17 | 1 night scavver (BAM) or 1d4 astral swarms of ravens |
18-19 | 2d6 space mollymawks (BAM) or 1d4 darkmantles |
20 | 1 feyr (BAM) or 1d4 swarms of astral crabs (swarm of insects stats) |
More tables at Spelljammer Encounter Tables on DM's Guild
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