"among the treasures of the orc warchief they found an old sailcloth rolled up. When laid out in full it was a map. A maps to the tomb and treasures of a legendary pirate lord whose hoard had never been claimed..."
Will the players take the bait?
Generated from the Revelation, Reward or Plot Twist table below (roll of 11, bonus treasure is uncovered that leads elsewhere. A treasure map or deed to some land)
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Room 5 of the 5-Room Dungeon
The last part of the 5-room dungeon after the first 4 sections first four sections.
This is where you can add a complication, reveal a plot twist or give them a reward they weren't expecting.
5 Room Dungeon tables - entrance | puzzles & setbacks | showdown | revelation or twist
Revelation, Reward or Plot Twist
1d8+1d12 | Reward |
---|---|
2 | A prophecy comes true, just not in the way they expected |
3 | Quest was a trick, a villain was helped by the PC's quest |
4 | There is another guardian in the treasure container/hoard |
5 | A trap is sprung, resetting the Showdown area |
6 | A captive that they rescue wasn't kidnapped but wanted to be here and is heartbroken/angry/confused |
7 | The inhabitants were guarding some sort of magical portal |
8 | Find NPC prisoners, one of which is a shapeshifter |
9 | Several minions also try to leave with parts of the treasure |
10 | There is treasure to be had but it is dangerous to get (lava lake/obvious guardian/cavern of noxious fungi) |
11 | Bonus treasure is uncovered that leads elsewhere. A treasure map or deed to some land |
12 | More opponents ambush them or take advantage as they are weakened from room four |
13 | Rival enters and tries to steal the reward |
14 | A strong final guardian lets them take a small reward or fight them for everything |
15 | There is a dark revelation about a local festival/personality/legend |
16 | The inhabitants were stopping a great evil from escaping |
17 | The enemy leader returns to fight them as a ghost, intelligent magic item, familiar etc |
18 | They find out the enemy leader was related or important to the PCs in some way |
19 | A divine creature comes to talk to them in some way |
20 | They find out the enemy leader was related or important to the PCs in some way |
The 5-Room Adventure Generator
These tables are inspired from my 5 Room Adventure generator at EN World. You can find out more on Patreon and find me on Twitter @ChaosGenerators