"A jetty with several old boats tied to it."
Tables for Combat Terrain and Minor Treasures and Encounter Complications for Swamp Encounters. Result is from Swamp Encounter Complications.
Enhancements by terrain - arctic | coastal | desert | forest | grassland | hill | mountain | swamp | underdark | underwater | urban
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Swamp Encounter Enhancements
What makes this swamp encounter unique?
Maybe there are frogs making a lot of noise or someone with a lantern nearby. There might be a rowing boat with a set of oars or slippery stepping stones. A creature might use some dust of dryness or carry a supply of antitoxins.
There is a 5e Swamp random encounter generator at ChaosGen. For a PDF version of swamp encounters with more tables check out Swamp Encounters on DM's Guild.
Swamp Encounter Tables - creatures | locations | non-combat | enhancements
Swamp Combat Terrain
1d8+1d12 | Swamp Combat Terrain |
---|---|
2 | A tree with a corpse hanging from it (or a large nest) |
3 | A rocky outcrop |
4 | A tree which is rotten. Any large noise or impact near it will cause it to fall |
5 | A platform between two trees or fungi with harmless but concealing spores |
6 | A bubbling pool with frequent mud geysers |
7 | A canoe (or rowing boat) or a hedge of thorns |
8 | An area of quicksand (DMG pg 110) |
9 | A raft (or coracle) or a tree house with several hanging vines |
10 | A few trees with webs spread between them (DMG pg 105) |
11 | A bubbling pool of mud or a sunken ruined tower |
12 | Several hanging vines that lead up to trees (or a platform) |
13 | A rowing boat with a set of oars |
14 | A vent of flammable marsh gas or a half-submerged metal statue |
15 | A jetty with several old boats tied to it |
16 | Slippery stepping stones or a wasp nest |
17 | An overgrown shrine protected by a magic circle |
18 | An area of razorvine (DMG pg 110) |
19 | A treehouse with a rope ladder |
20 | A hidden cache (Perception check to spot if near) with Quaal's feather token - boat (or roll on Minor Swamp Treasures) |
Swamp Minor Treasures
1d20 | Swamp Minor Treasures |
---|---|
2 | A topaz that spins and floats when released above water. Worth 1000 gp |
3 | Elemental Gem (water) |
4 | 1d3 vials of serpent venom (DMG) or crawler mucus |
5 | Dust of dryness or Oil of Slipperiness |
6 | A book about rare swamp insects and how to identify them. Worth 150 gp |
7 | Potion of Gaseous Form or 1d2 beans from a Bag of Beans |
8 | 1d3 antitoxins |
9 | Scroll of Protection - Beasts or Undead |
10 | Artisan's tools (carpenter's, brewer's or woodcarver's) |
11 | 1d4 Potions of Healing or 1d4 Potions of Water Breathing |
12 | 1d4 nets or a musical instrument - drum |
13 | Spell Scroll of water walk (or giant insect) |
14 | A poisoner's kit (or alchemist's supplies) |
15 | Potion of Animal Friendship or Quaal's Feather Token - Swan Boat |
16 | 2d4 vials of acid |
17 | Spell Scroll of control water (or contagion) |
18 | A bronze cauldron with decorations depicting an army attacking a castle. It has a large ornate ladle attached by a chain. Worth 250 gp |
19 | Potion of Vitality or Staff of the Python |
20 | 1 dose of midnight tears (DMG) or wyvern poison |
Swamp Encounter Complications
1d8+1d12 | Swamp Encounter Complications |
---|---|
2 | There is a hallucinatory terrain (or programmed illusion) here |
3 | There are bullywugs (or roll on Swamp Humanoids) here (or nearby) as allies (or servants / mercenaries) |
4 | There is a glowing arcane eye belonging to a local spellcaster or hag |
5 | A jetty with several old boats tied to it or roll on Swamp Combat Terrain |
6 | There is a wight here (or roll on Swamp Spirits) that tries to pull creatures in to water where it hides |
7 | There is a platform between two trees or roll on Swamp Combat Terrain |
8 | There is someone with a lantern nearby or roll on Mysterious Lights |
9 | There is a vent of flammable marsh gas or roll on Swamp Combat Terrain |
10 | There are giant lizards here (or nearby) as pets (or guards). For alternatives roll on Swamp Beasts |
11 | There is a boat (or a raft) adrift in the water |
12 | There are frogs here making a lot of noise. Go quiet if disturbed |
13 | There is flammable swamp gas or roll on Swamp Hazards and Obstacles |
14 | There are recent signs of creatures mounted on giant boars (or roll on an appropriate encounter table) in the area |
15 | Several kobold corpses float here, infected with disease or roll on Swamp Hazards & Obstacles |
16 | There are streams of flying glowing insects. They are harmless and attracted to movement and bright colors. |
17 | There is an area of razorvine (DMG pg 110) submerged in water or roll on Swamp Hazards and Obstacles |
18 | Area is cursed with of misfortune. Ability checks and attack rolls at Disadvantage unless creature protected from evil (or similar). Or the curse is removed from the area. |
19 | The creatures are carrying a magic item (or it is hidden nearby). Roll on Magic Items - Swamp |
20 | There is a submerged ruin that is a crossing to the Shadowfell (or a portal to a lower plane) |
More Encounters
There is a 5e Swamp random encounter generator at ChaosGen. For a PDF version of swamp encounters with more tables check out Swamp Encounters on DM's Guild.
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