Sorcerer of Flamecap Spire - Treasure and Keys
British Fantasy Fantasy Dungeon System Neutral Tables

Sorcerer of Flamecap Spire - Treasure and Keys

Duncan Thomson

The treasure of the sorcerer is the reason for many to venture to the spire. Tables for the Sorcerer's Treasure and the Keys.

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The Sorcerers's Treasure

overview | sorcerer | treasure | starting | outer area| river & curse | maze | extras | solo notes

The treasure of the Sorcerer is a source of their power. But it is protected and there are keys to the treasure found in the dungeon. For many adventurers it is the reason they are at the Spire.

Opening the way to the treasure may require a minimum number of keys, a particular combination, or simply the correct one.

Not having the correct keys could trigger a deadly magical (or mechanical) trap, put the treasure out of reach or activate some kind of timer. The effect depends more on the type of game and adventure you are running.

For more Fantasy Tables there is are Fantasy Generators at Chaos Gen. There is a pdf of these and more tables on Drive Thru RPG as Sorcerer of Flamecap Spire.

Sorcerer of Flamecap Spire on DriveThru RPG Sorcerer and Spire Bundle on DriveThru RPG

Sorcerer's Treasure - Final Reward

overview | sorcerer | treasure | starting | outer area| river & curse | maze | extras | solo notes

d10 The treasure is...
1 a magical forge aided by bound spirits of fire [FIR]
2 a powerful healing relic [SAC]
3 a library of arcane knowledge [ARC]
4 a vault of dwarven treasures [DWA]
5 a magnificent chest filled with treasures of gold, silver and gems
6 a fire spirit bound to mountain, giving power to whoever rules it [FIR]
7 a portal to contact and summon otherworldly beings [SAC]
8 a sentient spellbook created by a legendary archmage [ARC]
9 a magnificent artificer's workshop [DWA]
10 a crystal ball that controls many things in the mountain complex

Keys of the Treasure

Keys for the Sorcerer's treasure are scattered around the mountain. There are a few forms they could take.

d10 The keys are...
1-2 large iron keys, each bearing a dwarven rune. [DWA]
3-4 made of red stone, which sometimes flare with light and fire [FIR]
5-6 made of glowing crystal, each bearing a minor enchantment. [ARC]
7-8 made of bone, all from a revered martyr [SAC]
9-10 in a variety of materials and forms, each bearing a number...

More Place Names

For more Fantasy Tables there is are Fantasy Generators at Chaos Gen. There is a pdf of these and more tables on Drive Thru RPG as Sorcerer of Flamecap Spire.

Sorcerer of Flamecap Spire on DriveThru RPG Sorcerer and Spire Bundle on DriveThru RPG

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