"A group of talented kenku are performing as a band. A half-ogre represents them and hopes to attract a rich patron."
Tables for Non-Combat Encounters, Quick NPCs and Hazards & Obstacles for Urban. Result is from Urban Non-Combat Encounters.
Non-combat by terrain - arctic | coastal | desert | forest | grassland | hill | mountain | swamp | underdark | underwater | urban
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Urban Non-Combat, NPCs & Hazards
Cities are home to watchful urchins, wily traders, grizzled labourers and apprentices of all kinds. A doppelganger may pose as a city guide or a family of halflings might be having a picnic. Meet NPCs from clerk in a red hat with a wager for you to an artistic thug with messenger birds. Deal with angry mobs, talking fountains and pickpockets.
There is a 5e Urban random encounter generator at ChaosGen. There is also a pdf of these and more tables at the DM's Guild as Urban Encounters.
Urban Tables - encounters | locations | non-combat | enhancements
Urban Non-Combat Encounters
1d8+1d12 | Urban Non-Combat Encounters |
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2 | A clay golem carrying a platform drops off passenger nearby and waits for next fare. A board has a coin slot and details of prices. |
3 | A cultist with an imp wants people to sign up to insurance contracts. |
4 | A dryad from a small park is worried about a friend, a talking squirrel. |
5 | A gnome druid is selling amazing pies from a handcart. They have tastes that are hard to identify. One has a message concealed inside. |
6 | An ogre (Intelligence 10, speaks Common) is looking for mercenary work. They explain economic benefits of pay in food instead of coin. |
7 | A doppelganger poses as a city guide. Marks targets for a crime boss. |
8 | Several commoners and a spy queue outside a door but unsure why. |
9 | A few merry nobles with a harrassed guard ask a character to guide them around the best spots of the area. |
10 | A stray mastiff with recent scars follows a character, looking sad. |
11 | Several cultists and a cult fanatic are leading a protest about politics. |
12 | A few miserable acolytes marked as plague carriers ask for charity. |
13 | A group of talented kenku are performing as a band. A half-ogre represents them and hopes to attract a rich patron. |
14 | A family of halfling commoners are having a picnic. They recognize one character and offer to share food. Family recently arrived here. |
15 | A priest preaches about an obscure god. Wants volunteer for a spell. |
16 | A scout messenger falls from above and is knocked unconscious. |
17 | A tattooed mage in rags has lost everything and has no spells or spellbook. Try convincing group to help their risky comeback plan. |
18 | A gargoyle, bored of sentry work, wants some decent conversation. |
19 | A stone giant is landscaping a garden but needs decorations. Asks group to fetch some stone heads from a tomb it can't fit into. |
20 | A otyugh (speaks Common) living among waste offers help in exchange for suitable donations to their "treaure trove". |
Urban Quick NPCs
1d4+1d6 | Urban Quick NPCs |
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2 | Carp is a loud kenku (Deception +2) with a bright green bag. They claim to represent locals of note. They love making animal noises. |
3 | A grizzled priest, Miotri bears a shield with the city heraldry. They have many local contacts and love telling tales from adventuring days. |
4 | Urshar is a gaunt butcher (bandit captain stats) with moon-themed symbols. They are captain of a local militia. Although knowledgeable on a number of topics don't answer questions about their past. |
5 | Corrin is an apologetic noble (speaks Draconic) in rich clothes with draconic sigils. He is always seeking opponents for dragonchess |
6 | Mordala is a squat commoner clerk with a fine red hat. She seems to know everyone and loves gambling. Has a wager for one of the group. |
7 | Azaki is an animated street guide (spy stats) with a few metal teeth and a bottle of cider in hand. They know all the best places for carousing and talk to one of the characters like they know them. |
8 | Diero is a stooped thug with a dangerous smile and a bird on each shoulder. They make drawings of buildings, which his pets carry off. |
9 | Yevelda is a fidgety wererat (Sleight of Hand +4) with bloodied fingers. He is unable to relax and often stops mid-sentence, staring into nothing. Has a message for one of the characters. |
10 | Torinn is a deliriously happy gladiator with dirty clothes and one eye. They talk of lurid dreams and donating wealth to newly-made friends. |
Urban Hazards and Obstacles
1d8+1d12 | Urban Hazards and Obstacles |
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2 | Spooky ruins that act as a Shadowfell crossing (or planar portal) |
3 | Someone uses a wand of fear (or fear spell) in crowded area. |
4 | An earthquake causing fissures and damage to structures |
5 | A building (or several buildings) at risk of collapse or stampede of domesticated beasts |
6 | A talking fountain (or wall) which can cause a curse (or geas) |
7 | An unruly mob searching for food (or hunting for bargains in a sale); or an area of razorvine (DMG pg 110) |
8 | Large amounts of dust (or harmless insects). Disturbing causes light or heavy obscurement. or a brawl spills out into the street |
9 | Heavy rain (or snow) (Heavy Precipitation - DMG pg 110) or street vendors who won't take no for an answer |
10 | Several beasts (or corpses) infected with disease (DMG pg 257) |
11 | Street blocked by angry mob (or protesters); or thick cloying mist |
12 | A heavy (or ghostly) mist descends around party or road works with uncovered pits |
13 | A building fire at risk of spreading or scavengers follow the group |
14 | An abandoned wagon with trapped beasts (or toxic substances) |
15 | A gang of pickpockets or an area of thick webs (DMG pg 105) |
16 | A wagon pulled by draft horses comes around a corner (or down the street) out of control or rioting in the streets |
17 | A pile of corpses is infected with disease or crossroads that send people the wrong way |
18 | A programmed illusion with a puzzle (or advertising nearby shop) |
19 | An area protected by forbiddance; or a localized earthquake (as spell) |
20 | An area of dead magic (functions as antimagic field) |
More Encounters
There is a 5e Urban random encounter generator at ChaosGen. There is also a pdf of these and more tables at the DM's Guild as Urban Encounters.
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